Articles
You’re in a leadership review, looking at a team’s progress, and suddenly realize… they’re working on something completely different from what you thought the priorities were.
It’s not because they’re off-track. It’s because somewhere between strategy and sprint planning, the me...
Let’s talk about how smart teams end up overwhelmed, behind, and scattered - even when everyone’s working hard.
The real culprit is a lack of decision filters.
In too many organizations, new work gets approved based on passion, politics, or gut feel. An executive casually says,...
Here’s a painful truth I’ve seen across dozens of software and game dev organizations:
If everything is a priority, nothing really is.
Teams aren’t failing because they aren’t working hard. They’re failing because they’re working on too many things at once. It’s not uncommon to...
If you’re leading a game or software development organization in 2025, there’s a good chance you’re feeling the tension: you need to move fast, adapt to change, and deliver results—but you also need to keep your teams aligned, engaged, and focused on what actually matters.
That’...
In the high-velocity world of game and software development, weekly execution can feel like a blur. Sprint planning rolls into standups, bugs pile up alongside new feature requests, and before you know it, the quarter’s half over—and no one’s really sure whether the team is on tr...
In feature-rich and feedback-driven environments like software and game development, your biggest competitive advantage isn’t more data—it’s clearer insight. You don’t just need to track things—you need to understand what’s changing, where the risks are, and how to respond faster...
If you lead in a game or software development organization, you know the drill. You host a sprint review, share the roadmap, walk through metrics. The team listens—mostly. A few brave souls chime in. But most stay silent. You leave wondering what people really think.
Slido solve...
If you’re leading a game or software development organization, you’ve probably asked yourself at some point:
- How do I keep everyone rowing in the same direction?
- How do I connect sprint goals to strategic outcomes?
- How do I know if we’re making real progress—not just shippin...
In software and game development teams, we rely on live communication to align ideas, pitch features, explain roadmaps, or walk stakeholders through progress. But let’s be honest—most screen shares and slide decks are a snooze-fest. You disappear into a tiny box while the audienc...
In fast-moving software and game development environments, data isn't the problem—clarity is. You've got dashboards, KPIs, retention curves, velocity trends, crash rates. What you need is a way to bring that data together, surface what's meaningful, and tell a story that drives b...
In modern software and game development teams, leadership is about more than presenting polished metrics and aligned plans—it’s about creating spaces for insight to emerge from everyone in the room. When you’re driving fast, dealing with ambiguity, and balancing creative and tech...
In fast-moving software and game development organizations, alignment is your oxygen. The ability to synthesize thinking, present a direction, and get others on board—quickly and clearly—is what keeps teams focused and forward-moving.
Pitch.com exists for this moment.
It’s a ne...